3D Cellular Automaton
An expansion of cellular growth and decay into three dimensions
Cellular automata models describe how simple rules can create surprisingly complex patterns. After learning about Conway’s Game of Life, I wanted to see what would happen if I expanded the idea into three dimensions and built my own visualization tools to explore the results.
To do that, I used OpenGL to build my own 2D and 3D rendering engines so I could control how every cell was displayed. The project explores different neighborhood models and multi-state cell behavior, where cells can transition through a dying state before becoming fully inactive.
Here is the model in action: